/*
 * Auto generated C++ header for Mass Effect 2.
 *	by _silencer.
 */

#ifndef UNREAL_SDK_GAME_BIOC_Materials_H
#define UNREAL_SDK_GAME_BIOC_Materials_H

#include "unreal_game_global.h"

namespace game
{
	using namespace unreal;

	class BioGlobalResources: public Object
	{
		DECLARE_PACKAGE_CLASS( BioGlobalResources, Object, BIOC_Materials )

	public:
	};
}

#endif
